Ramblers Wellbeing Walks,

Easy Access and Easy walks

Ramblers walking grade

Ramblers Short group walks from as little as 10 minutes in length, suitable for everyone along Wellbeing Walks accessible, easy-access paths. Comfortable shoes and trainers are usually suitable. Walks for everyone, including people with conventional wheelchairs and pushchairs, Easy Access using easy-access paths. Comfortable shoes or trainers can usually be worn. Assistance may be needed to push wheelchairs on some sections. Walks for anyone who does not have a mobility difficulty or a specific health problem. Easy Suitable for pushchairs if they can be lifted over occasional obstructions. Comfortable shoes or trainers can usually be worn.

Key features

First Aid skills Navigation skills

You must know how to summon help along These walks require the most basic day-to-day your route and where you can access emergency skills, which include being able to: services/roads.

Leisurely and Moderate walks

Ramblers walking grade

Walks for reasonably fit people with at least a little country walking experience. May include Leisurely unsurfaced rural paths. Walking boots and warm, waterproof clothing are recommended. Walks for people with country walking experience and a good level of fitness. May include Moderate some steep paths and open country, and may be at a brisk pace. Walking boots and warm, waterproof clothing are more likely to be essential.

Key features

First Aid skills

You must know how to summon help along your You should know how to do a primary survey and route and how you can access emergency services place somebody in the recovery position while (including in any areas without phone signal). help is on the way. You may need extra clothing and equipment to keep a casualty warm and as You should be able to deal with simple cuts, blisters comfortable as possible while you wait for help and bruising. If someone has a fall it could result in to arrive – which could take several hours.

a significant sprain, broken bones and/or blood

loss that may need first aid while help is arriving. As well as the casualty you may need to keep the You should ideally know how to give CPR. group warm and comfortable, to prevent more casualties from exposure.

Leisurely and Moderate walks

Navigation skills

For leisurely and moderate walks, you may need to: On moderate walks you may also need to:

Strenuous walks

Ramblers walking grade

Walks for experienced country walkers with a higher fitness level. May include hills and rough country, and may be at a brisk pace. Walking boots and warm, waterproof clothing Strenuous are essential. People in doubt about their fitness should contact the organiser or leader in advance. Paths may be unclear on the ground, so map and compass skills are essential.

Key features

First Aid skills

You must know how to summon help along your You must know how to do a primary survey and route and how you can access emergency services place somebody in the recovery position whilst (including in any areas without phone signal). help is on the way. You may need extra clothing and equipment to keep a casualty warm and as You must be able to deal with simple cuts, blisters comfortable as possible while you wait for help and bruising. If someone has a fall it could result to arrive – which could take several hours.

in a significant sprain, broken bones and/or blood

loss that may need first aid while help is arriving. As well as the casualty you may need to keep the You must know how to give CPR. group warm and comfortable, to prevent more casualties from exposure.

Strenuous walks

Navigation skills

You should be able to lead a group with confidence and navigate efficiently according to the terrain. This may include locations with limited linear features to assist navigation, or challenging conditions such as high wind and low visibility. In addition to the skills for more leisurely and moderate walks, you are likely to need to:

Technical walks

Ramblers walking grade

Walks for experienced and very fit walkers with additional technical skills. They may Technical require scrambling and use of ice axes or crampons. Paths may be unclear on the ground so advanced map and compass skills are essential.

Key features

First Aid skills

You must know how to summon help along your You will be able to keep a casualty warm and as route and how you can access emergency services comfortable as possible while you wait for help (including in any areas without phone signal). to arrive – which could take several hours. You must be able to deal with simple cuts, blisters As well as the casualty you will need to keep the and bruising. If someone has a fall it could result group warm and comfortable, to prevent more in a significant sprain, broken bones and/or blood casualties from exposure.

loss that may need first aid while help is arriving.

You will need specific skills and kit to manage the

You must know how to give CPR. risk of avalanches. This may include: rescue from You must know how to do a primary survey and burials and partial burials, carrying snow probes place somebody in the recovery position while and shovels, and having knowledge of how to help is on the way. identify and treat cold weather injuries.

Technical walks

Navigation skills

You must be able to lead a group with confidence and navigate efficiently according to the terrain. This may include locations with limited linear features to assist navigation, or challenging conditions such as high wind and low visibility. In addition to the skills for all other grades of walk, you must also have these technical skills:

hazards that are specific to winter conditions.